// 01 · WHY KOMI
Why Komi exists.
KomiKoki began with a question from a hospitality lecturer: what if food was taught as story, not just recipe? Most cooking content stops at the method. The ambition here was the part underneath, the history, the place, the ritual, the people behind a dish.
So Komi was made. A character host built to carry those stories, turning gastronomy into something you follow and remember, not just something you cook.
// 02 · 3D CLAY
Claymation warmth.


// 03 · REALISTIC
Real-world, live action.


// 04 · CHILDREN'S BOOK
Painterly storybook.


// 05 · COMIC & MANGA
Shokugeki-style food battle.


// 06 · STORIES
Vertical stories.
// 07 · CHILDREN'S BOOK · SAMPLE
A finished book.

← tap cover · drag to flip →
// 08 · COMIC & MANGA · SAMPLE
A finished manga.

← tap cover · drag to flip →